iOS 11 drag and drop on the iPad is really great. It speeds up a lot of common tasks and it makes those tasks direct and easier to achieve. Rather than digging for context menus that aren’t yet visible, a long-press anchors the content to your finger ready to be dragged and dropped pretty much anywhere in an updated application — even crossing sandbox boundaries into a different app than the one from which the content originates.
Apple allows developers to add drag-drop interactions inside their own apps on both platforms. On the iPhone, the system enforces that dragged content cannot escape the boundary of the containing app.
However, it seems like drag and drop is discouraged in general on the iPhone as none of the system apps support it despite deep integration in the corresponding iPad apps. The Home Screen enables it on iPhone to speed up the process of rearranging apps, but that’s about it.
Steve Troughton-Smith found the various runtime keys that dictate this behaviour. Naturally, he then modified the Simulator resources to demonstrate how drag-and-drop on the iPhone would look if it was turned on.
Apple has done the engineering work to support drag and drop on the iPhone, so the pertinent question is why is it disabled. Troughton-Smith argues that marketing is driving the decision, allowing Apple to put the spotlight on the iPad for a change.
I am not convinced that marketing is the primary reason. There are usability issues on the iPhone that don’t bubble up on the iPad form factor. There are design considerations to weigh up.
The best uses of drag and drop on the iPad necessitate multi-finger interactions. Typically, one hand holds onto a stack of content whilst the other navigates the rest of the interface to find the destination app.
Multiple touch input isn’t a gimmick, it’s critical part of the experience. Here’s the cinch: the iPad form factor is far better suited to this type of interaction. The screen is spacious and users usually rest the device on a table or lap, leaving both hands available to touch the screen.
In contrast, the iPhone canvas is small. Fingers take up a large proportion of the display and the shadows of their respective hands obscure even more of the visible screen. It’s just not as good for complex gestures. Example: reach to a point towards the top of the iPhone screen with your thumb and notice how hard it is to press the Home Button with another finger.
I bet the rate of erroneous drops would be significantly higher on iPhone compared to iPad as users trips over their fingers and struggle to see exactly what they are hovering over.
Moreover, handling the phone is typically a one-handed experience (at least for 4.7-inch and soon to be 5.8-inch iPhones). Expecting phone users to regularly commit to two-handed interactions is a tall order.
I’m sure these practicality issues must have played a role in the internal conversations, debates and ultimate decision to disable most of the drag-drop features on the iPhone. I would be shocked if the only thing blocking this was the marketing team’s desire to prop up the iPad; maybe it was a side benefit.
In the end, the cut/copy/paste context menu has served iPhone users well for the last umpteen years and I don’t see that much motivation to shake things up. The iPad is a different beast entirely where its users were starving for new ways to boost their productivity.
Split View side-by-side apps is another big differentiation. Split View is incomplete without drag and drop to move things from one side to the other, so much so that the iPad felt broken without it. The iPhone doesn’t have Split View which means the lack of drag and drop is significantly less impactful; it’s a nice to have rather than necessity.
I would be surprised if Apple ends up enabling the complete drag and drop experience on the iPhone in the near term. Enabling it is not zero cost; drag and drop overloads long-press gestures which adds some additional complexity to every user of the iPhone. The iPad is impaired by the same downsides, of course, but it has much more to gain from the feature’s inclusion.
The Essential Home is vapourware at this point: no firm release date or price, work-in-progress operating system, incomplete public reveal, and spurious claims about HomeKit integration that I doubt will ever materialise.
We don’t know much beyond this picture of what the hub looks like. That’s the truth. With that in mind, this is a better execution of the assistant-with-a-screen hardware product than the Echo Show appears to be. It’s far more discreet in its form — the screen turns off completely when not in use — as an object and looks modern in a way that the Echo Show really doesn’t.
When I look at the marketing materials for the Echo Show, I can’t shake the memory of a 90’s CRT television from my mind. In stark contrast, the industrial design of the Essential Home is futuristic (round screens are cool). It makes a visual statement without being gaudy.
Obviously, the product itself will probably be a flop as the company will get crushed by the Amazon, Apple and Google juggernauts of the industry when it comes to the software stack and platform integration. I guess what I’m saying is: Amazon should have designed the Echo Show like this.
Milunovich’s predictions are conspicuously $100 more than Apple’s current pricing for the 32 GB and 256 GB iPhone 7 Plus. Whilst their guessing strategy may be crude, I don’t think they are going to be wildly off-base.
Several reports indicate Apple has ordered upwards of 80 million OLED displays for 2017, implying the iPhone 8 is still going to be a mass market product. This is meant to appeal to the same people who buy high-end iPhones today and that puts an upper bound on pricing; even Apple can’t sell tens of millions of phones at $2000+ levels.
As such, anchoring close to the existing iPhone lineup price points (albeit with a premium) is sensible. I am currently thinking that the iPhone 8 will start at about $950 for the base model. I would be really surprised if the price for the highest capacity SKU, likely 256 GB, exceeds $1100 unsubsidised.
The concept imagines major enhancements to several parts of the iPad experience, with fantastic production value and care given to the video and accompanying explanation. The video is a perfect rebuttal to the sizeable group of people who claim that iOS is mature and Apple should move on to the next thing. This concept shows the sheer immense scope of work left to be done, a glimpse at the number of interaction problems still unsolved and suggests several places where iOS’ fundamentals need to be rethought for iPad.
I’m not saying I endorse every single idea here, I have concerns about the addition of even more compartments and sliding doors to the iPad interface system. Any change to the core of how things on the iPad work requires a lot more consideration about implementation and practicality. Of course, it is not MacStories’ job to work that all out. It is Apple’s.
What I hope has happened internally on the iOS teams over the last several years is a serious consideration of metaphors like the Shelf. If prototyping and testing was successful, then these ideas should materialise very soon. If the features turned out to have drawbacks and roadblocks, as I suspect they might, then that is fine — as long as Apple went back to the drawing board and kept working to find alternate, better, answers to the same big problems. I think there has been a reasonable time period for that process of internal development to take place. If iOS 11 does nothing or very little to enhance iPad productivity, I will be sorely disappointed.
I picked the header image of this post carefully; it depicts a new take on the app switcher. At this point, a redesigned app switcher is effectively low-hanging fruit — the current version is so barebones that you don’t have to think very hard to best it. This is the case where I would be most confident in saying that Viticci and Beckett have envisioned a sure-fire win; a grid of user-arranged apps for quick access, a carousel of recently used apps, and a mechanism to activate the app switcher from the left or the right. I like the way the status bar items have been shifted to accommodate the multitasking divider, too. Maybe the switcher should show a shrunken version of the user’s actual home screens instead of a separate distinct grid, eliminating the mental user burden of another matrix of apps to manage, but that is up for debate.
As a nice double-whammy, the same screenshot also uses a thicker stroke width for the icons in the Notes app toolbars. The change is small yet the difference it makes is huge. Zoom in on the Share button and compare it to the same icon on your iOS 10 iPhone or iPad. It serves as a great example of where iOS 7 design is lacklustre and could be so much better with only minor tweaks. The stronger lines do not distract users from application content but the aesthetics are vastly superior.
The additional pixels in the strokes also enable the icons to feature rounded corners. One-pixel lines in the iOS 7-10 toolbar icons feel flimsy and sterile in comparison. Moreover, the MacStories icon set match the weight and curvature of the San Francisco font face. One improvement I would make: the font weight of the Back button text in the navigation bar should increase slightly to complement the emboldened ‘<’ glyph.
When Apple held its Mac Pro press mitigation meeting, it claimed to be fully invested in the Mac line. Spec bumps like these are not glitzy or revolutionary, but they are welcomed and a good sign that Apple is keeping to its word. It is unfortunate that the 2016 MacBook Pro couldn’t feature Kaby Lake chips but a quick turnaround revision to address the complaints is a strong positive signal.
Even with an updated CPU, the Air will still be an embarrassing line item. The display simply needs to be much better than it is or Apple should significantly cut the price for it to be market competitive as a cheaper ultra thin and light machine. Sadly, the Bloomberg piece does not suggest that either of these changes are going to happen.
A big draw of the Echo products to date is that they are not meant to be focal points of a room, you don’t have to look at them to talk to Alexa. This freedom allows users to place their smart cylinder in many more positions in a room than, say, a widescreen TV that pretty much requires a corner stand or wall mount.
Unlike its discreet out-of-the-way siblings, the Echo Show has to be on show. You are meant to look at. It imposes constraints on where it can be positioned; from the photos and the way the device angles itself, it pretty much requires a table or kitchen counter.
Given that it also needs a permanent connection to a power socket, where to put the unit is an immediate barrier to adoption. I know I’m struggling to think of an appropriate place in my house’s living areas. The lounge has a coffee table but it’s centred in the room and not near a plug. The kitchen countertops are already filled with food appliances and the island doesn’t have plug sockets.
Assuming I could find a place for it, the next question is ‘do I want that sitting in plain view’. The designers of the Echo Show clearly prioritised price over style. It’s a clunky device that reminds me too much of an old CRT portable television. Even if the aesthetics of the audio-only Echo cylinder don’t float your boat, it can merely sit out-of-sight on a shelf so its design doesn’t really matter. With the Echo Show, the appearance of it does matter and it’s a hard sell to shoehorn an ugly black rectangle into a room’s decor.
Nevertheless, functionally, the Echo Show makes sense and I’d be interested in trying one. The ability to display visual content in concert with hands-free interaction has definite benefits. Making video calling as pervasive as phone calls is a lofty goal but I believe people want to do it. I’m not convinced Amazon has nailed the form factor to drive adoption with this attempt, though. A movable, portable, sleek iPad/tablet intuitively seems like a better answer here.
Ship dates are funny too. Preorders are live now but the devices won’t deliver until June 28th at the earliest. With rumors of Apple unveiling its (screen-less?) Siri Speaker at WWDC on June 5th, I wouldn’t recommend anyone in the iOS ecosystem to order an Echo Show until Apple has pitched its approach.
Typically, the best Apple products are devices that focus on doing a few things really well. With the Siri Speaker, or whatever it ends up being called, I believe you have to buck that trend and create something that does as much as possible in one.
Consumers don’t want to have a myriad of different smart boxes per room. For my personal devices, it makes sense to lug a laptop in my bag and carry a smartphone in my pocket and have a watch on my wrist. One form factor cannot fulfil all mobile computing needs.
The same doesn’t apply for a smart room appliance. I want to have as few animate cylinders dotted around my living room and my kitchen. I don’t have the space or plug sockets to dedicate to loads of them. Aesthetically, a generic box — even one designed by Apple — is unlikely to match the decor. In an ideal world, you’d have zero of them assuming there was an alternate way to reap the benefits.
Jack-of-all trades functionality certainly has its downsides, conglomerating so many disparate loosely-connected features into one device will complicate the marketing message. The need to pack in more technology also raises the entry price, alienating a section of the market that might not want to take advantage of every feature the hypothetical ‘speaker’ provides. Nevertheless, I believe an all-in-one product is ultimately most desirable.
Mesh WiFi, Siri voice commands, wireless music, HomeKit temperature and humidity sensors, motion sensor, indoor cameras, hands-free phone calls. If you are going to have one of these boxes in a room, it might as well do everything.
I’m not saying that Apple will deliver what I’m describing. I doubt they will. What KGI details is a device focused on Siri and really good wireless speakers for music and podcast playback. I wish they would meld mesh wireless networking into that as well; it would explain the abandoned state of AirPort hardware at least.
I’m also not saying that if it doesn’t solve every conceivable smart home problem that it will be a failure. As ‘just’ a wireless speaker with voice control, I’ll likely buy at least one. The Amazon Echo has shown demand with an inferior product still. Nevertheless, there is potential for a product with much wider scope.
The iPhone rumour mill is in a weird spot this year. By early April, we normally have a pretty good consensus on what Apple’s upcoming devices will look like. I think a lot of people forget just howaccurate the Weibo leaks have been in the past.
For this year, the gist of Apple’s strategy is by no means a surprise. Three phones, two iterative component updates and one major new flagship with a chassis redesign and 5.8-inch OLED screen. There have also been repeated claims of wireless charging and 3D-sensing front cameras as headline features for the premium device. Even on the verge of May, though, there is not a clear idea of what the iPhone 8 (or iPhone Pro, iPhone X, whatever it’s called) will look like.
Two different designs have been circulating around the web. One is from a schematic supposedly leaked from Foxconn, a couple weeks ago. It describes an iPhone with a hole in the aluminium back, presumably a rear Touch ID sensor, and a front with no side bezels. Frankly, it looks a lot like a Galaxy S8 with an Apple logo.
The other leading rumour represents a much bigger leap in iPhone design — a curved composition of stainless steel and glass, with an OLED display that dominates the entire front face. The speaker pokes through the top of the screen and all other components like the fingerprint reader and FaceTime cameras are apparently integrated behind the display. It comes together to make this seamless curved pebble shape. Bloomberg has noted that Apple is heading towards a design using stainless steel and glass but it isn’t clear if this is what it was referring to exactly.
I have no insider information about this but I would be disappointed if the first design was the real thing. Apple has used the same chassis design for three years since the iPhone 6. The device described by the first set of schematics isn’t really that different from what we’ve been living with; it’s too conservative for my appetite.
Features and performance are nice but aesthetics and materials define an iPhone generation. The iPhone 4 sticks out in everyone’s mind because it looked like no other smartphone had done before. There is so much anticipation for the 2017 iPhone and a conservative chassis change is not going to sufficiently answer that hype.
This is why I’m inclined to board the second rumour train, the one with an iPhone 8 that uses all new materials, stretches the screen into every corner of the front face and magically reads my fingerprint from beneath the display. If you believe the leak unreservedly, the FaceTime cameras and IR sensors are also integrated into the screen, so that all four bezels — horizontal and vertical — are a mere 4mm in size. That is an iPhone industrial design that will leave a lasting impression.
The Galaxy S8 is a feeble effort in comparison to what these leaks suggest; Samsung’s phone relies on an inelegant back sensor for fingerprint reading and still has significant top and bottom bezels. The Apple design sounds like fiction, like it’s too good to be true and maybe it is. I certainly struggle to believe the components-under-display malarkey.
Nevertheless, that is the kind of update I think Apple needs to deliver. Something that doesn’t look like anything else available and puts a flag in the metaphorical ground. The need for something major becomes even more important if Apple plans to re-use this design for multiple years like they did with iPhone 6. It also needs to justify its premium price tag.
All of the specific details about the bullish iPhone 8 design come from the same source so there isn’t any corroboration to draw from … but there are tidbits here and there that indicate Apple has something significant in the offing.
Yesterday, Nikkei posted an article claiming Samsung Display was struggling to make OLED panels that meet Apple’s specifications. KGI’s Ming-Chi Kuo has also noted that Apple is ordering ‘custom’ panels and all-new 3D Touch modules. Nikkei also said the iPhone 8 circuit boards are significantly different (smaller) than previous generations. The pebble design seems like it would necessitate custom displays and major miniaturisation whereas the conservative rumour would not.
There have also been numerous reports about delays and production problems, so much so many analysts claim the device won’t launch in the usual September timeframe. Maybe it’s wishful thinking but the propensity for minor redesigns to have yield issues is low, whereas the likelihood of holdups due to readying fundamentally-new components is much greater.
Thinking at a higher level, Apple is all-but-confirmed to be debuting three iPhones later this year. Two will be almost identical to the iPhone 7 and iPhone 7 Plus from the outside. Knowing that the 8 will be the new high-end device, it’s almost required to have a major new design just so it can set itself apart from the ‘7s’ models.
Apple does not want to let people feel like the iterative phones are good enough, so that people save their dollars and get the ‘almost-as-good’ new phones. What you want is customers to go ‘wow this iPhone 8 is so new and so much better’, it’s more expensive but it’s worth it. A major, radical, advancement in exterior appearance is the best way to achieve that.
Putting fingerprint sensors and cameras under the display appears to be possible with current technology. The problem is doing it at scale. Apple needs components that are able to be produced in high yields, so it can push out tens of millions of iPhones every month and meet consumer demand.
Earlier in the article, Bloomberg says that Apple has tested screen-integrated fingerprint sensors in some iPhone 8 prototypes. I sure hope it can deliver on that — it would maximise the bezel-less nature of the front face and differentiate it from the Android competition. Integrating the FaceTime camera below the display feels further away and an obvious point of future improvement.
The industry rumour was that Samsung wanted to put a fingerprint sensor in the screen for the Galaxy S8 but couldn’t workaround manufacturing bottlenecks, and they resorted to putting a standard scanner on the back of the phone. I hope what Samsung couldn’t achieve for the spring, Apple can pull off several months later in the fall. Touch ID on the back is just janky.
Regarding iOS 11 having a “refreshed” design, who knows what that means. Without specific details, you could argue every version of iOS has seen a visual refresh in one way or another. It’s not out of the question to expect a more significant design update this year though; some accommodations for bezel-less iOS devices (and various affordances for more productive iPad ‘pro user’ features) seems inevitable.
With more copies of Breath of the Wild sold for the Nintendo Switch than Nintendo Switch consoles, I don’t think it’s a reach to say that Zelda carried the Switch through its launch month. The reality is Nintendo cannot pump out AAA games every thirty days, as much as I like the company and the games it makes, I am still skeptical about the Switch’s longer-term market success.
I don’t think you can make any conclusions from this data about how well the Switch was received beyond the fact people like Zelda and wanted to play the new Zelda, which got perfect scores from many review sites. Framed another way, the Wii U is still a dead console despite it achieving half a million game sales from a single title, in March.
The new Mac Pro has gone from a question of if to a question of when. It is a real shame that the rollout of the trashcan’s replacement is so protracted; Apple isn’t even confirming that it is coming in 2018, just ‘not this year’.
I would be shocked if it wasn’t ready to reveal sometime next year, even if the availability slips into 2019, but who knows. It is unprecedented for Apple to pre-announce anything really this far out but what I found especially intriguing was that they tipped the hat on new pro-focused iMacs as well as the Mac Pro itself.
This non-event event wasn’t just about the existence of the Mac Pro, although that leads headlines, it was about Apple’s commitments to the Mac in general. I think Apple saw that Tim Cook’s vague comments about the ‘pro market’ were received badly, for good reason, and they had to do something more drastic. This break from the normal secrecy is a huge statement of their seriousness.
Apple also announced that they are developing a new external display — my favourite news of the day. The LG 5K UltraFine is a mediocre product even when you ignore the silly WiFi router interference problems that plagued its debut. A display is a critical part of the Mac experience. As such, I very much believe Apple should make their own displays for as long as they sell Macs, something which they have firmly signalled they will be doing for a long time.
Heavier and thicker than an iPad Air 2, with a worse screen, but faster CPU and most likely the same 2 GB RAM. The big difference is the price, the new iPad starts at $329 for 32 GB configuration.
People wanting a tablet to watch videos and check Facebook can be perfectly satisfied by this iPad (which I consider an ‘iPad SE’ to clarify things in my head). The price cut helps drive adoption by schools and educational institutions, as well as make it an easier sell for mainstream customers. Heavy iPad users will obviously want to wait for the updated iPad Pro lineup to get their hardware fix, which is obviously in the wings but not quite ready for launch.
Even though the $329 iPad isn’t unequivocally superior to the iPad Air 2, Apple still opted to discontinue the Air 2. This is fine, I think. Apple has sacrificed some elegance in the mid range to create a $270 price gap between the 9.7-inch iPad and the iPad Pro. It’s up to the consumer if they want to pay the Pro premium for the additional features, which often requires additional purchases to take advantage of ($99 Pencil and/or $169 Smart Keyboard).
With the replacement of the iPad Air 2 and removal of the iPad Mini 2, Apple has simplified the overall lineup from five iPads to four: two sizes of iPad Pro, the iPad, and iPad mini 4. I think it won’t be long before the iPad mini is dropped too. It sticks out as ‘unfinished business’ purely from its name, now the only iPad with a number in its title, and I think Apple’s ultimate move will be to cull it and position the cheap 9.7-inch iPad as a ‘good enough’ successor.
The way Apple chooses to announce new things acts as a strong signal about how they should be perceived. Apple set expectations for yesterday’s news by updating the website and sending out press releases. They did not call the press to a media event.
That’s not to say these announcements wouldn’t have featured in a keynote, if Apple had hosted one. The red iPhone color is a big deal; the first new iPhone color ever to be launched outside of the yearly refresh cycle. Apple executives could have waxed lyrical for a solid five minutes about how good it looks and how they are helping to battle AIDS in their partnership with PRODUCT(RED).
They also would have had ample opportunity to demo the new Clips app live with some cheesy videos courtesy of Craig Federighi, and expounded upon Apple’s efforts in education and business to introduce the $329 iPad.
However, Apple could not (and did not) make a keynote out of just the products they released yesterday; a $329 old-design iPad, new Watch band colours, the Clips app, and a red iPhone. None of those are the main course of an event.
Perhaps Apple had originally planned to do a spring event to feature new iPad Pros, especially the widely-reported 10.5-inch bezel-less model. It would have incorporated the red iPhone and the $329 iPad as part of that event. Then, a spanner in the works meant the iPad Pro releases would have to wait. Alternatively, maybe the Pros were always scheduled for later in the year.
Either way, the fact Apple felt the need to announce some stuff standalone yesterday strongly suggests to me that a 2017 spring event is not going to happen. If there was going to be an April event, Apple would have held the red iPhone unveiling for that stage. They didn’t — so it follows there is nothing to hold it back for. I would bet Apple has nothing more to say about new stuff until June, with WWDC.
For even more supporting evidence to this, look at the Clips app. It’s an independent piece of software, there are no pressures from the supply chain about fixing down dates. Apple has the freedom to announce it and release it whenever they want, on a whim. Apple chose to announce Clips yesterday … yet it doesn’t launch until ‘early April’. That means there can’t be an Apple event in early April, otherwise Apple would have kept it under wraps for a few more weeks and demoed it for the first time at the event.
Digitimes doesn’t have insight into Apple’s marketing plans so the line about Apple holding an event to mark the ‘inauguration’ of Apple Park should simply be ignored, but I tend to believe the rest of the report. After all, Digitimes isn’t the only source here: KGI said Apple would debut three new iPads in early 2017 back in August.
The 10.5 inch iPad probably shouldn’t be thought of as a whole new addition to the lineup, I see it as the continuation of the 9.7 inch iPad Pro line. The major design change will be the introduction of an edge-to-edge display, which allows it to feature a larger 10.5 inch screen in a chassis that is the same physical size as the current 9.7 inch iPads. I wouldn’t be surprised if the 10.5 inch iPad keeps the same 2048x1536 resolution; the bezel-less appearance serves an aesthetic purpose more than a functional one.
I was surprised that Digitimes says the 10.5 inch and 12.9 inch models will target business and education; I think it’s well established that schools’ budget means they tend to look for the cheapest offerings in the category. It seems like they would opt for the revved 9.7 inch iPad, expected to debut at lower price points to capture customers with more price-sensitive wallets.
Whilst the main campus building literally looks like an unclosed ring, I never expected it to be called Infinite Loop. It’s a dated reference to technology which doesn’t gel with the modern Apple’s image. Apple Park is a perfect choice of name; descriptive and meaningful without being too oblique.
Employees start moving in April but the Steve Jobs Theater, where Apple intends to do most of its media keynotes going forward, is listed as opening ‘later this year’. It’s not clear if that means later than today or later than April. With a spring media event likely in the offing, I’m sure Apple would love to host it at their new campus theatre. If they can’t make the spring event, then its first public use would be the fall event, as the sheer number of WWDC attendees means it has to be held at a convention centre in San Jose. The September 2017 event would be a fitting kickoff for the venue, as well. Radical new iPhone, radical new campus.
In practical terms, there are very few advantages to Swift achieving ABI stability. The primary benefit is that it would allow Apple to ship Swift frameworks on its operating systems, rather than ones written in Objective-C. It would also reduce Swift compiled application size by a few megabytes as apps would no longer have to include copies of the compiled standard library.
In the scheme of things, these benefits are not critical to reap. The scope of Swift project is far wider than that. Improvements to compiler bugginess, optimisation and language feature development help a much bigger audience. Thinking egotistically as as a solo (indie/contract) developer, those changes mean everything and ABI stability means nothing.
Hence, I am not upset that ABI stability will not be achieved this year. I am disappointed that the Swift project is once again deferring a milestone goal, the same goal in fact. In the Swift 3.0 planning stages, ABI stability was touted as a headline change. A few months in, the core team pronounced it was too early and became a leading Swift 4 priority.
In fact, the Swift 4 open-source development structure was purposefully split into two phases, devised specifically to focus solely on ABI stability matters in the first phase. Phase one is now over, yet ABI stability is still nowhere close to being achieved, although there are now more formal plans about what needs doing. The reasons given for delaying it this time is that it would take too much time to implement the plans (and there are still several ABI-affecting things that need to be designed).
I would argue it was obvious from the outset that there was never going to be enough time in this development cycle to do it and that freezing ABI prematurely would be damaging. The fiasco is a prime example of project mismanagement that ultimately distracted everyone involved from achieving other meaningful, feasible features. The idea of achieving ABI stability should never have been on the table for Swift 4, let alone Swift 3. I hope that the next time ABI stability is brought up on Swift Evolution, it is appropriately timed.
That being said, with the course correction now in place, I look forward to everyone focusing on things which I deem important and useful for improving Swift, like completing the generics system (which was also deferred from Swift 3, for what it’s worth).